Location
montreal (administrative region)
Job Type
Full-time
Posted
June 30, 2026
Job Description
Responsibilities
- Responsible for animating characters and bringing life to our games with memorable storytelling under WB branded IPs.
- Be versatile working with motion capture data, keyframe animation, and in-engine manipulation of animation content.
- Work with production and associated departments to prototype new gameplay features.
- Participate in departmental meetings to share feedback while defining the look and feel of content on screen.
- Assist in R&D efforts for tools improvement and evaluation of new technology.
- Deliver tasks on time and on schedule and reviewing content in engine.
- Animation bug fixing and support.
- Provide support to peers, especially to less experienced members of the animation team.
Qualifications and Experience
- 5+ years of experience in video game development and have worked on at least 1 AAA game.
- Excellent communication and org...
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