Lead Character Rigger Focusing on Animation and Integration

Ubisoft Entertainment · montreal, qc, Canada

Location
montreal
Job Type
Full-time
Posted
July 04, 2026

Job Description

Join as a Senior Character Rigger, specializing in the creation of high-quality character rigs for innovative games. Utilize Maya to deliver optimized assets that elevate player experiences.

This role calls for an expert with a solid 5 years in rigging for AAA game productions. You will develop animator-friendly character rigs and address complex integration challenges with Unreal Engine. Your proficiency in skinning and deformation systems is essential for success.

Key Responsibilities:
• Design responsive character rigs in Maya
• Create effective skinning and deformation systems
• Ensure proper integration into Unreal Engine
• Support animation pipeline improvements
• Troubleshoot rigging and performance issues

Requirements:
• 5+ years as a Character Rigger in gaming
• Deep knowledge of Maya rigging workflows
• Expertise in deformation and control systems
• Familiar with Unreal Engine and Blu...

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