Location
montreal
Job Type
Full-time
Posted
July 04, 2026
Job Description
Role
We’re looking for a Senior Character Rigger to build high-quality character rigs in Maya and deliver them production-ready into the Unreal Engine pipeline . You will support AAA animation workflows and scalable, real-time rigs for character-driven and MOBA-style games.
Responsibilities
- Build animator-friendly character rigs in Maya;
- Develop efficient skinning and deformation systems;
- Ensure clean export and integration into Unreal;
- Support and improve animation pipelines and workflows;
- Troubleshoot rig, deformation, and engine integration issues;
- Optimize rigs for real-time performance;
- Collaborate closely with Animation, Tech Art, and Engineering teams;
- Contribute to pipeline tools and best practices.
Qualifications
- Proven experience as a Character Rigger in ...
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