Technical Art Director [Splinter Cell Remake]

Ubisoft · Toronto, Ontario, Canada

Location
Toronto
Job Type
Full-time
Posted
March 21, 2026

Job Description

Job Description

As a Technical Art Director at Ubisoft Toronto, you will guide our teams in shaping the artistic and technical vision of the project. You will bring a deep understanding of our technology, a broad view of the game as a whole, and the ability to connect creative ideas with practical solutions.

What you’ll do

  • Collaborate with core team members to shape the overall technical vision and assess technical feasibility.
  • Identify and evaluate project risks, including engine, data, and feature challenges.
  • Review existing tools and design custom tools that support art pipelines and workflows.
  • Lead a team of technical artists, aligning their skills and strengths with project needs.
  • Meet with technical artists and assistant technical art directors to share updates, maintain standards, and provide feedback.
  • Follow complex issues related to lighting
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