Job Description
MUST BE LOCAL TO DALLAS TO GO ONSITE AT LEAST 3 DAYS/WEEK
Role: Unity and Computer Vision Developer
Location: Dallas, TX (hybrid, onsite 3 days/week)
Duration: Part-time contract (opportunity for conversion to full time)
Required Skills & Experience
• Deep understanding of the Unity lifecycle, ScriptableObjects, and Prefab workflows.
• Strong C# skills and OOP fundamentals.
• Strong understanding of asynchronous programming (async/await, UniTask).
• Understanding of architectural patterns like state machines, observer pattern, dependency injection, etc.
• Experience working with and optimizing for the Universal Render Pipeline.
• Practical understanding of Unity’s performance analysis tools (Profiler, Frame Debugger) and experience using them to identify bottlenecks.
• Comfortable with Git.
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